Resonance Logs CN · Documentation version
0.2.5-beta
Changes
Voice Announcements (New)
Added offline voice announcements: after installing the model you can clone a voice, maintain a phrase library, and play pre-generated audio on trigger
The voice model is based on Qwen3-TTS 0.6B and only Q8_0 / F16 quantized GGUF is supported; the Q8_0 build is downloaded in one click from the Models & Voices page by default (mirror sources supported), or a converted model can be imported manually
Prerequisites for generating audio: zero-shot cloning needs a 5-10 second clean vocal reference of a single speaker without background music; alternatively, fine-tune a dedicated model with your own voice data (based on Qwen3-TTS 0.6B CustomVoice, exported as GGUF and referenced, with a higher quality ceiling)
Voice bindings can be configured inline in Buff Monitor, Monster Buffs, Custom Counters, Boss DBM, and Dungeon Mechanics
The announcement overview page aggregates all bindings and can generate missing audio in one click
Supports CPU / Vulkan acceleration and playback queue strategies (drop low priority / interrupt with high priority)
Custom "on apply / on expire" text for Buffs / Monster Buffs supports the ${阶数} (or ${remodelLevel}) placeholder, generating audio on demand for Fantasy remodel levels 0-5
Phrase library supports one-click cleanup of unreferenced phrases
Improved Loadout capabilities: combine skill monitor, monster monitor, and DPS sub-profiles, switching the whole setup in one click
DPS settings were split out and brought under loadout control, and can be exported and shared with the loadout
Added built-in class presets for Radiant Shield, Recovery, Block, Earthfort, Smite, and Concerto; presets can be selected on first launch for a quick start
Loadouts can be imported / exported
DPS / History
Death replay now shows buff snapshots of hit participants @Sanheiii
The live view now shows the character's most recently cast Fantasy (enable via DPS Meter → Settings → Live → Show Fantasy Icons)
Unified background element settings and tooltip styles
Live Monitor
Custom buff icons are supported (set an image for any buff)
Buff Monitor supports voice announcements (on apply / on expire / N seconds in advance, etc.)
When the source Fantasy remodel level of a buff can be resolved, the overlay shows the buff name as "Name | Level n"
Monster Monitor
Boss DBM and Monster Buffs support voice announcements
Adjusted buff name documentation
Dungeon Mechanics
Mechanics support voice announcement bindings (configurable within each supported map)
Death marker style is customizable (color, opacity, × mark)
The mechanics voice announcement configuration section is collapsed by default
Data & Localization
Live server 1.2.43804.0 data update @Yozora_Hoshi
Supplemented Japanese / English data and completed Fantasy skills
Notes
Compatibility
If you used 0.0.2 or 0.0.3, first launch on 0.0.4-0.2.0 requires deleting resonance-logs-cn.db under %LOCALAPPDATA%\resonance-logs-cn and restarting
0.1.5 changed instance storage keys from uid to uuid and refactored packet capture; report logs if issues occur
Some factors added in 0.1.5 were not fully self-tested; please report abnormal behavior
Voice announcements require a separate model download; generating phrases for the first time may take a while, but playback after generation no longer loads the model
Important
If you fork without submitting a PR, change app name, version, and upstream branding before sharing
Close button hides to bottom-right; drag hidden bar contents to bottom-right to show them