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Skills, overlays, capture…

OverviewEnable Window & Layout
On this page
Live monitor

Enable Window & Layout

Live MonitorEnable Window decides which areas are shown in the live monitor overlay. Every switch is saved per profile, so different class profiles can show different areas.

Overlay areas

AreaContent source
Skill CD AreaSkill CD
Resource Monitor AreaEnergy, stacks and other resources of the current class
Character Attribute AreaCharacter Panel
Custom Monitor AreaCustom Monitor; each monitor area is a separate area
HP/Shield AreaHP/Shield Area
Buff Coverage AreaBuff Coverage
Buff icons (each Buff in individual mode, each group in grouped mode) appear in the overlay as separate areas; whether they are shown depends on what you select in Buff Monitor.

Resource sections

Resource sections splits the current class's resources into several small blocks, each of which can be shown / hidden and dragged separately. For example, the "three healing flowers" countdown of the Verdant Oracle's Lifebind specialization is a separate section.
Healing flowers countdown in the resource area

Text style

Other overlay text (skills/resources/buff icons) adjusts the text size and color on skill, resource and Buff icons all at once.

Editing the layout

  1. Click Edit Overlay Layout at the top of the page; a border appears around each area in the overlay.
  2. Drag an area to move it, and drag its edges or corners to resize it.
  3. Exit editing when you are done; the overlay goes back to click-through.
Best practice
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