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RESONANCE LOGS CN

Release notes

See what changed in the latest release; earlier versions are one click away.

v0.2.5-betaLatest

Changes

DPS / History

  • Compact mode now applies to the player list only; skill details stay as a full table unless you enable "Also Compact Detail Pages" (DPS Meter → Themes → Compact Mode)
  • History timeline now includes Deter Shot and Luminary Bolt
  • Adjusted the history Buff coverage timeline so percentages no longer cover the bars
  • Damage element labels: Water is now Ice, Wood is now Forest
  • Fixed difficulty names not being appended to scene names

Overlay Monitor

  • Added Entity Duration to Monster Monitor (Monster Monitor → Entity Duration): times nearby entities by id (e.g. Scythe Cart 179903) with presets / manual entries and a caster scope (self only / anyone). The timer starts when the entity appears and ends when it disappears. The optional Merge same ID shows one caster's entities with the same id as a single row counting down the one that expires soonest (on by default for the Scythe Cart preset)
  • Removed Duration Skills from Live Monitor; a selected Scythe Cart is migrated automatically to Monster Monitor → Entity Duration
  • Monster Monitor area visibility is now controlled from the enable window
  • Monster HP values follow the abbreviation setting (Western / Chinese)
  • Added Composite Buffs (Live Monitor → Buff → Composite Buffs): 2–8 Buffs that must all be present, or at least a set number of them, act as one Buff for monitor areas, coverage, and voice
  • Teammate Buffs can override colors per entry and show downed teammates (Monster Monitor → Teammate Buffs)
  • The season node area no longer hides Symphony Buffs
  • Added skill CDs for Shield Knight, Heavy Guardian, and Marksman
  • Minimap now tracks Lapsis, the first boss of the S4 raid Above the Firmament, End of Day and Night

Voice

  • The phrase library can import any audio file (Voice → Phrase Library)
  • Skill CD and entity duration announcements can be bound on their own, without adding the skill to Skill CD monitoring first
  • Voice rules are saved with the monitoring loadout
  • Fixed charge-skill CD announcements when the remaining time crosses the threshold
  • Fixed the playback queue, and imported audio is now resampled in one pass

App Settings

  • Clicking an available update now downloads it silently in the background, then verifies, installs, and restarts

Data

  • Updated monster names, Buffs, skill effects, and DBM data
  • Restored monster names that had been removed by mistake
Notes

Compatibility

  • If you used 0.0.2 or 0.0.3, first launch on 0.0.4-0.2.5-beta requires deleting resonance-logs-cn.db under %LOCALAPPDATA%\resonance-logs-cn and restarting
  • 0.2.2 and 0.2.1 went through large refactors; if existing features break, please contact me promptly
  • 0.2.2 changed table fields; errors on old history records are expected, new records work normally
  • Voice announcements require a separate model download; the first phrase generation may take a while, but playback after that does not reload the model

Important

  • If you modify the code and share builds without opening a PR, please change the app name, version, and other upstream identifiers so your fork is not mistaken for the original
  • The close button now hides to the bottom-right; drag the hidden bar back to the corner if you have many windows
  • See the HTML user guide for common questions

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