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Release notes
See what changed in the latest release; earlier versions are one click away.
v0.2.5-betaLatest
Changes
DPS / History
- Compact mode now applies to the player list only; skill details stay as a full table unless you enable "Also Compact Detail Pages" (DPS Meter → Themes → Compact Mode)
- History timeline now includes Deter Shot and Luminary Bolt
- Adjusted the history Buff coverage timeline so percentages no longer cover the bars
- Damage element labels: Water is now Ice, Wood is now Forest
- Fixed difficulty names not being appended to scene names
Overlay Monitor
- Added Entity Duration to Monster Monitor (Monster Monitor → Entity Duration): times nearby entities by id (e.g. Scythe Cart 179903) with presets / manual entries and a caster scope (self only / anyone). The timer starts when the entity appears and ends when it disappears. The optional Merge same ID shows one caster's entities with the same id as a single row counting down the one that expires soonest (on by default for the Scythe Cart preset)
- Removed Duration Skills from Live Monitor; a selected Scythe Cart is migrated automatically to Monster Monitor → Entity Duration
- Monster Monitor area visibility is now controlled from the enable window
- Monster HP values follow the abbreviation setting (Western / Chinese)
- Added Composite Buffs (Live Monitor → Buff → Composite Buffs): 2–8 Buffs that must all be present, or at least a set number of them, act as one Buff for monitor areas, coverage, and voice
- Teammate Buffs can override colors per entry and show downed teammates (Monster Monitor → Teammate Buffs)
- The season node area no longer hides Symphony Buffs
- Added skill CDs for Shield Knight, Heavy Guardian, and Marksman
- Minimap now tracks Lapsis, the first boss of the S4 raid Above the Firmament, End of Day and Night
Voice
- The phrase library can import any audio file (Voice → Phrase Library)
- Skill CD and entity duration announcements can be bound on their own, without adding the skill to Skill CD monitoring first
- Voice rules are saved with the monitoring loadout
- Fixed charge-skill CD announcements when the remaining time crosses the threshold
- Fixed the playback queue, and imported audio is now resampled in one pass
App Settings
- Clicking an available update now downloads it silently in the background, then verifies, installs, and restarts
Data
- Updated monster names, Buffs, skill effects, and DBM data
- Restored monster names that had been removed by mistake
Notes
Compatibility
- If you used 0.0.2 or 0.0.3, first launch on 0.0.4-0.2.5-beta requires deleting
resonance-logs-cn.dbunder%LOCALAPPDATA%\resonance-logs-cnand restarting - 0.2.2 and 0.2.1 went through large refactors; if existing features break, please contact me promptly
- 0.2.2 changed table fields; errors on old history records are expected, new records work normally
- Voice announcements require a separate model download; the first phrase generation may take a while, but playback after that does not reload the model
Important
- If you modify the code and share builds without opening a PR, please change the app name, version, and other upstream identifiers so your fork is not mistaken for the original
- The close button now hides to the bottom-right; drag the hidden bar back to the corner if you have many windows
- See the HTML user guide for common questions
Community
- QQ group:
1084866292 - Discord: https://discord.gg/RHeX47wvDU
Earlier releases
v0.2.4DPS / History · Loadouts · Overlay Monitor · Datav0.2.3DPS / History · Overlay Monitor · Voice · App Settings · Stabilityv0.2.2DPS / History · Overlay Monitor · Modules · Stabilityv0.2.1DPS / History · Live Monitor · Voice Announcements · Loadouts · Stabilityv0.2.0Voice Announcements (New) · Loadouts · DPS / History · Live Monitor · Monster Monitor · Dungeon Mechanics · Data & Localizationv0.1.9DPS · Live Monitor · Monster Monitor · Dungeon Mechanicsv0.1.8DPS · Live Monitor · Monster Monitor · Dungeon Mechanicsv0.1.7DPS · Live Monitor · Monster Monitor · Dungeon Mechanics · Documentationv0.1.6DPS · Live Monitor · Monster Monitorv0.1.5DPS · Live Monitor · Monster Monitorv0.1.4DPS · Live Monitorv0.1.3DPS · Live Monitor · Monster Monitorv0.1.2DPS · Live Monitorv0.1.1DPS-related · Live Monitor-related · Monster Monitor-relatedv0.1.0DPS-related · Live Monitor-relatedv0.0.9DPS-related · Live Monitor-related · Module-relatedv0.0.8DPS · Live Monitor · Monster Monitor · Module Calculatorv0.0.7Changelog v0.0.7v0.0.6Changelog v0.0.6v0.0.5Changelog v0.0.5v0.0.4Changelog v0.0.4v0.0.3Changelog v0.0.3v0.0.2Changelog v0.0.2