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OverviewChangelog v0.0.5
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Release notes

Changelog v0.0.5

Logs

Buff-related
  • Standalone mode no longer shows unselected buffs; special buffs hidden unless selected
DPS-related
  • Reset logic changes
    • Removed reset based on instance state—avoids bad instance state from server (e.g. guild hunt single boss death sends instance end)
    • Reset flag set asynchronously with 3s delay—avoids junk history from extra damage packets
    • Config to skip quest IDs—avoids mid-fight reset with multiple target IDs in multi-phase fights (e.g. robot raid boss kill objectives, 2P decode target switch)
    • Current reset logic: master dungeon auto-splits trash and Boss (2 history entries); raid splits per Boss; wipe auto-reset; same-scene resets on next attack (trash cleared → first Boss hit | new Boss in raid | post-wipe Boss hit)
  • Refactored scene query logic; master dungeon appends difficulty
  • History list page shows player + class icon per fight
  • Season strength display (DPS Meter → Settings → General Settings)
Module-related
  • Flush self info to DB immediately—modules get latest data
Character panel-related
  • Character panel attribute monitoring on skill monitor page (Live Monitor → Character Panel)
Notes
  • If you used 0.0.2/0.0.3, first launch on 0.0.5-beta requires deleting resonance-logs-cn.db under %LOCALAPPDATA%\resonance-logs-cn and restarting
Important
If you fork without submitting a PR, change app name/version and other upstream branding before sharing—especially app name + version.
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