Resonance Logs CN · Documentation version
0.2.5-betaLatest
Changes
DPS / History
Compact mode now applies to the player list only; skill details stay as a full table unless you enable "Also Compact Detail Pages" (DPS Meter → Themes → Compact Mode)
History timeline now includes Deter Shot and Luminary Bolt
Adjusted the history Buff coverage timeline so percentages no longer cover the bars
Damage element labels: Water is now Ice, Wood is now Forest
Fixed difficulty names not being appended to scene names
Overlay Monitor
Added Entity Duration to Monster Monitor (Monster Monitor → Entity Duration): times nearby entities by id (e.g. Scythe Cart 179903) with presets / manual entries and a caster scope (self only / anyone). The timer starts when the entity appears and ends when it disappears. The optional Merge same ID shows one caster's entities with the same id as a single row counting down the one that expires soonest (on by default for the Scythe Cart preset)
Removed Duration Skills from Live Monitor; a selected Scythe Cart is migrated automatically to Monster Monitor → Entity Duration
Monster Monitor area visibility is now controlled from the enable window
Monster HP values follow the abbreviation setting (Western / Chinese)
Added Composite Buffs (Live Monitor → Buff → Composite Buffs): 2–8 Buffs that must all be present, or at least a set number of them, act as one Buff for monitor areas, coverage, and voice
Teammate Buffs can override colors per entry and show downed teammates (Monster Monitor → Teammate Buffs)
The season node area no longer hides Symphony Buffs
Added skill CDs for Shield Knight, Heavy Guardian, and Marksman
Minimap now tracks Lapsis, the first boss of the S4 raid Above the Firmament, End of Day and Night
Voice
The phrase library can import any audio file (Voice → Phrase Library)
Skill CD and entity duration announcements can be bound on their own, without adding the skill to Skill CD monitoring first
Voice rules are saved with the monitoring loadout
Fixed charge-skill CD announcements when the remaining time crosses the threshold
Fixed the playback queue, and imported audio is now resampled in one pass
App Settings
Clicking an available update now downloads it silently in the background, then verifies, installs, and restarts
Data
Updated monster names, Buffs, skill effects, and DBM data
Restored monster names that had been removed by mistake
Notes
Compatibility
If you used 0.0.2 or 0.0.3, first launch on 0.0.4-0.2.5-beta requires deleting resonance-logs-cn.db under %LOCALAPPDATA%\resonance-logs-cn and restarting
0.2.2 and 0.2.1 went through large refactors; if existing features break, please contact me promptly
0.2.2 changed table fields; errors on old history records are expected, new records work normally
Voice announcements require a separate model download; the first phrase generation may take a while, but playback after that does not reload the model
Important
If you modify the code and share builds without opening a PR, please change the app name, version, and other upstream identifiers so your fork is not mistaken for the original
The close button now hides to the bottom-right; drag the hidden bar back to the corner if you have many windows