The live window can now show history: click the History button in the header to open the history list, search by scene / boss / player / UID, or use the quick filters for the current scene, current boss, today, and favorites; once you pick a record, the DPS, HEAL, TANKED, and DEATH pages all show that encounter, and the banner at the top steps to an older / newer encounter or goes back to live. The History button is hidden by default; turn on "Show History Button" (DPS Meter → Themes → Live → Header Settings)
A target bar above the DPS and skill pages shows damage against a single target
If a new fight starts while you are viewing history, the banner shows "In combat" instead of switching back automatically; live controls such as Reset and Pause are hidden while viewing history
Viewing history in the live window
Skill details of a history record in the live window
History can be searched by player UID (DPS Meter → History, set the search type to UID): type the first digits of a UID to list matches, along with the names that UID has used and its encounter count; only records created from this version onward are searchable
History search suggestions are no longer truncated; click "Show more" to see the rest
Overlay Monitoring
Added Monster Skills (Monster Monitor → Monster Skills): when any nearby monster casts a skill on your list, its name appears on the monster overlay and disappears after the set number of seconds, restarting on each cast; voice announcements can be bound, which is handy for skills without a DBM alert
The Monster Skills area is hidden by default; enable it under Monster Monitor → Enable Window
Monster Monitor and Live Monitor tabs are now grouped, and a green dot marks tabs whose area is shown on the overlay
Overlay edit mode adds "Undo Changes", which restores panel positions, sizes, and the overlay window to how they were when you entered edit mode
Fixed teammate Buffs and teammate CDs not showing when the app was opened after entering a dungeon, because the party roster was incomplete
Voice
Custom announcement text is now saved when you finish typing (on blur or Enter) instead of turning every intermediate edit into a phrase
App Settings
Added Boss HP Reports (App Settings → General → Boss HP Reports), on by default
Module Calculator
Adapted to the module data format after the game update, fixing module values that could not be read; after updating, log in again or switch lines once to load the new module data
Data
Updated monster names, Buffs, monster skills, scene names, and DBM data
Mainly adds S4 translations for the Global server; when the JP server enters S4, please contact me on Discord to send the corresponding config
Notes
Compatibility
If you used 0.0.2 or 0.0.3, first launch on 0.0.4-0.2.6 requires deleting resonance-logs-cn.db under %LOCALAPPDATA%\resonance-logs-cn and restarting
0.2.2 and 0.2.1 went through large refactors; if existing features break, please contact me promptly
0.2.2 changed table fields; errors on old history records are expected, new records work normally
Voice announcements require a separate model download; the first phrase generation may take a while, but playback after that does not reload the model
Important
If you modify the code and share builds without opening a PR, please change the app name, version, and other upstream identifiers so your fork is not mistaken for the original
The close button now hides to the bottom-right; drag the hidden bar back to the corner if you have many windows